const Config={
    blockSize:50,
    blockCollisionReduce:2,
    blockDefaultImageUrl:'/assets/grass.png',
    blockAssets:{
        grass:'/assets/grass.png',
        wall:'/assets/wall.png',
        water:'/assets/water.png',
    },
    mapSize:{
        width:1200,
        height:600
    },
    wallLife:10,
    playerLife:20,
    enemyLife:10,
    playerAssets:{
        up:'/assets/tank-up.png',
        right:'/assets/tank-right.png',
        down:'/assets/tank-down.png',
        left:'/assets/tabk-left.png'
    },
    enemyAssets:{
        up:'/assets/enemy-up.png',
        right:'/assets/enemy-right.png',
        down:'/assets/enemy-down.png',
        left:'/assets/enemy-left.png'
    },
    playerMoveSpeed:200,
    enemyMoveSpeed:150,
    rocketMoveSpeed:300,
    // 游戏画面刷新的间隔
    gameUpdateTick:50,
    rocketSize:20,
    rocketBoomSize:40,
    playerRocketAssets:{
        normal:'/assets/rocket.png',
        boom:'/assets/boom.png'
    },
    enemyRocketAssets:{
        normal:'/assets/rocket-enemy.png',
        boom:'/assets/boom.png'
    },
    playerAttack:5,
    enemyAttack:3,
    playerAttackSpeed:200,
    enemyAttackSpeed:1000,
    exploadTimeout:150,
    enemyTurnRoundTimeout:2000
}
export default Config;